THE FINAL RUN HOME!

    You turn around the next and last corner that you know the entrance to the factory is just beyond that you come face to face with another Battlelord Sentry and a wompy Trooper backing him up. Because of the close in corridors that you have to fight him in, you may die a few times. So, save your game before you return to the entrance for the last time.

    You beat him and eagerly slap in the Key Card in the Access Switch. You open the door and turn the left corner and blast a Trooper and a Enforcer lting in wait. You find the stash of RPG and Devestator ammo too tempting and jump in for it. A Enforcer and a Trooper appear behind you to take it back from you! You smother them with you new found ammo. Now, for god's sake, from here on in, or in fact, from the "Red" door and beyond, DO NOT USE ANY EXPLOSIVES!!!!! You'll see what I mean later.

    You head down the hall and turn right and blow the Trooper on the crate and take the Chain Gun ammo. You see two delightful looking tanks full of water, that have sharks in them. You see in one, a Shrinker and some Shrinker ammo, but you can't get to them. You turn right and find two Protector Drones guarding the Nukebutton. You shoot them up with no explosives, and head for the Nukebutton. You can't but help noticing there is a switch next to the second tank. You can hit the Nukebutton and end the level or you can flip the switch, then you will understand what I meant when saying don't use any explosives here.

    Good Luck and also, this just toured you around the "Let's Rock!" skill mode, let's see you guys (And gals) tackle the "Damn, I'm Good!" Skill mode. Hint: Save you game after every enemy you kill for better results of surviving. If you liked this level you may want to try out Shipwrek.map. It's not as good as this one, but if you love detail and shadows, this is the level for you. Bye!

        Click here for the puzzles or Click here for the secrets or Click here for the story.